A character is not a description. They are the set of choices you let them make and the price they pay for making them. What they want drives the plot; what they need drives the arc; the gap between the two is where the story lives. We work on flaws that cost something on the page rather than sitting in a character sheet, on keeping power progression and personal change on separate tracks, and on writing an ending your character has to give something up to reach.
What it covers
- Want versus need, and building the tension between them
- Writing flaws that generate scenes instead of labels
- Keeping progression and character arc on separate tracks
- Supporting casts: giving side characters their own wants
- Villains who are right about something